Instead of the 120 seconds cooldown this ability usually has, you are able to cast it once every few seconds to keep up a near continuous stream of damage. The build revolves around summoning a bunch of minions that reset your Army of the Dead cooldown very quickly through the Bones of Rathma (2 ) Bonus, which you use to mow down enemies. Until patch 2.7.0, it relied on Skeletal Mage skill and minion damage, resulting in a hectic, but not player-dependent gameplay this was later changed to empower the player’s own skills instead.While the Bones of Rathma set gave the name to the famous 'Rat Runs' (and the ' Rat Necro') that have been dominating the XP META almost entirely since the introduction of the class in Season 11, it was reworked for Army of the Dead in Season 23. This made maintaining the bonus time consuming and did not allow damage to ramp up quickly at the start of combat. This way players would need to summon ten (instead of four) Skeletal Mages to receive the full six-piece set bonus. Each active Skeletal Mage increases the damage of all minions and Army of the Dead by 250% (6 pieces).Originally and until Jhotfix buff, Bones of Rathma 6-piece bonus worked slightly differently: This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. Also couples well with Bonds of C’Lena and Defiler Cuisses. This set works best with Jesseth Arms, which complement the Skeletons damage, as well as damage of other minions.
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